Saturday, March 26, 2011

Exemplum: Calling down the Nightmare

The new Grey Knight codex presents a new spin on a very old concept - the orbital bombardment. The legacy Daemonhunters book presented these attacks as a separate Heavy support choice that essentially bombed one piece of terrain for almost the entire game. Great concept; poor execution.

The new book provides a great new way to deliver this payload in the form of the orbital strike relay. Offered as a 50 point option on the grand master, brother captain, and the techmarine as well as included in Karamazov's cost. Giving the relay to either the grand master or brother captain is frankly a waste as these guys will always be moving and the relay requires a stationary model to use.

However, the techmarine offers the most affordable choice and he doesn't eat up a valuable HQ choice. Karamazov effectively becomes 150 points and is a perfect choice for a firebase, regardless.

The simplest way to run this list is to take Karamazov with a bunch of monkeys parked in a piece of terrain bolstered by the relay techmarine. The techmarine literally hides out of line of sight, picking out a separate target, while the man in the yellow hat and his curious monkeys target their armor of choice.

At the end of the day this is not a "competitive" choice (little on my blog really is) but I think this would be a fun and effective way to bring a little mini-exterminatus to a tabletop near you!

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