General Rules
- The special rule "Inner Circle" gives hatred against Chaos Space Marines and Courage.
- The table of Warlord includes options to increase the turboboost 1D6 of motorcycles, rabid Assault, +1 / -1 to the roll of reserves, courage, feel no pain
- Belial will cost 190 points and can change their weapons as now at no additional charge. Allows Deathwing Terminators as troops.
- Land Speeder Sammael has its shield 14 as an alternative. Allows bikes are troops.
- Azrael allows bikes and terminators as troops. Gives a 4 + invulnerable to his unit and his power weapon is S6 AP3.
- No specific psychic Dark Angels. However Ezekiel has an AP2 S4 attack, if this hurts the enemy and survive, subtract 3 to its BS and WS.
Deathwing Knights
- +1 To their strength if in base contact with each other
- The champion's CCW is S +2, AP3
Deathwing
- The champion's CCW is S +2, AP2
- Land Raider gets Venerable rule (re-roll result in damage table) - "Deathwing Vehicle" upgrade for 30 pts
Land Speeder Revenge
- The plasma turret is S7 AP2, 3 shots or large blast shot
Land Speeder Shroud (80 pts)
- Has the dark rule, which gives +2 to their cover save.
- A 6 "units have +1 to their cover save.
Ravenwing Dark Talon
- Vortex Cannon: Strength 5, AP-, small blast, blindness.
Nephilim Jetfighter (about 150/160 pts)
- Megabolter revenge: Strength 6, AP4, Heavy 5
- Blacksword Missile: Strength 6, AP4
- Relentless Hunter: Allows exchanging a result of the enemy weaponry destroyed by an immobilized result.
Black Knights Ravenwing (126 pts, unit of 3)
- Hammer Corvus: Strength +1, AP-, Rending
- The plasma have a range of 18 "rapid fire. Seems to provide a special rule to bolter shots later.
- The champion carries the Sword of Caliban, A +1 AP3.
Command Squad Ravenwing.
- Same points as the Black Knights.
Ravenwing (80 points, unit of 3)
No comments:
Post a Comment